Tetris is a puzzle video game designed by Aleksei Pajitnov from June 1984 on Elektronika 60. When creating the concept, Pajitnov is helped from Dmitry Pavlovski and Vadim Guerrassimov for development. The game is published by several companies over time, following a war for the ownership of rights at the end of the 1980s. The precise course of development and the first marketing is still debated in the years 2010. After A significant exploitation by Nintendo, the rights belongs since 1996 to The company The Tetris Company. Tetris puts the player to the challenge of making complete lines by moving pieces of different shapes, the tetrominos, which runs from the top to the bottom of the screen. The completed lines disappear while reporting points and the player can again fill the box released. The game has no end: the player loses the game when a tetromino remains blocked at the top. It must therefore withstand the continued fall of tetrominos, in order to achieve the highest score. In th...
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