Tetris is a puzzle video game designed by Aleksei Pajitnov from June 1984 on Elektronika 60. When creating the concept, Pajitnov is helped from Dmitry Pavlovski and Vadim Guerrassimov for development. The game is published by several companies over time, following a war for the ownership of rights at the end of the 1980s. The precise course of development and the first marketing is still debated in the years 2010. After A significant exploitation by Nintendo, the rights belongs since 1996 to The company The Tetris Company. Tetris puts the player to the challenge of making complete lines by moving pieces of different shapes, the tetrominos, which runs from the top to the bottom of the screen. The completed lines disappear while reporting points and the player can again fill the box released. The game has no end: the player loses the game when a tetromino remains blocked at the top. It must therefore withstand the continued fall of tetrominos, in order to achieve the highest score. In the case of a multi party, the goal is to resist longer than its opponent, knowing that it is possible to send the maluse by making combinations of lines. According to Journalist Bill Kunkel, Tetris perfectly meets the definition of the best in the game: a minute to learn it, an entire life to control it. Built on simple rules and demanding intelligence and address, it is considered one of the great classics of the video game history alongside Pong, Space Invaders or Pac-Man. The game is suitable for most game media, both on computers as on game consoles and mobile phones. Some versions bring variants like a 3D display, a reserve system or the multiplayer game. In 2010, Tetris has more than 170 million copies sold in the world since 1984. Available on more than 65 platforms, its most memorable version is on Game Boy, with 30,260,000 passed units. At the same time, in April 2014, it is announced that the franchise reached more than 425 million downloads (counting non-paying downloads) on mobile phone since 2005. Tetris is anchored in popular culture and its reputation exceeds that of the videoludic sphere, with imitations of the game on buildings, many times of the original theme or tetrimonos costumes. The game is also the subject of various research: Several researchers analyzed its theoretical complexity, while others have shown the effects on the brain after a game session, including the Tetris effect.
And so that from nowhere, in a totally unexpected movement, Nintendo announced that it will be officially closing its offices located in Redwood City, Calcaronia and Toronto, Ontario. GREAT N shared a Communication by which they explain what will happen with the employees of these offices.
Here the full statement of Nintendo :
Nintendo of America s general barracks are located in Redmond, Washington and Vancouver, British Columbia. We will be displacing our employees and operations to those offices and we will be closing the small offices in Toronto, Ontario and Redwood City, California.
Devon Pritchard, executive vice president, business affairs and editing relations for Nintendo of America, will assume the provisional leadership of the Sales, Marketing and Communication Department after the departure of Nick Chavez. Mr. Pritchard will be responsible for supervising the strategy and execution of this area throughout the United States and Canada.
According to Nintendo, the offices of redwood were home for sales and marketing departments, as well as the field team dedicated to working with retailers throughout the country.
Although it is not one hundred percent clearly, why Nintendo decided to close these offices, nearby sources told Kotaku that many of the Exemployed are not happy with the decision.
Closing an office or restructuring it is definitely a strange movement for Nintendo. The company decreased its workforce in the South Korean division over between 2016, while in 2014 it restructured Nintendo of Europe, decision that caused the dismissal of up to 300 employees.
Editor s Note: It is certainly surprising that Nintendo has decided to close these offices, especially because GREAT N has been having a lot of success with the switch in recent years, and this guy Of things normally happens when something goes wrong in a company. We will see the type of impact this has in the long term.
Via: Kotaku
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