A musical history is exactly what the title suggests. This first exit of the French independent studio Glee-Cheese Studio describes the trip from a group enveloped to perform in Pinewood. Although it's a rhythm game, things are presented with a touch of visual novel, with individual chapters and thumbnails that bring you closer to your destination.
The gameplay is solid although a little simplistic. The notes are filled around a loop circle and it is up to you to hit L1, R1 or both together at the appropriate time. The focus is made entirely on the pace, so you will not have to do something too crazy as you would, say, Rock Band.
The soundtrack also knows it, putting much more emphasis on grooves. Many songs have easily discernible and incredibly catchy rhythms, which helps you put yourself in the right mindset to nail a given piece. Although, as the game is intended to take place in the 70s, some battery rhythms sound a little too synthetic for the time, with an annoying anachronism. In addition, it is disappointing that the complexity of the game does not develop much during its two hours, even if it nevertheless does a good job to serve the story. Yes, some of the rhythms get complicated as you go through the adventure, but it never reaches a point where it presents a significant challenge.
The story is presented practically without words, leaving the music talking for the characters, both in the game and outside. The story is filled with many moments of friction and conflict, but also has plenty of room for many pleasant moments. The music skilfully adapts to that, both in the rhythms you need to imitate and in the way the artwork flashes on the screen. One of the most interesting things about the visual style is that as you grow more and more sections of a song, the visuals merge more clearly and more dynamically, leading to a kind clip at the end of each chapter. Here, the hand drawn Scraggly style is fully displayed.
Although the animations themselves are not the most impressive thing in the world in isolation, the use of the contrast and the color by the title is what really sells it. Many blue and purple serve as a backdrop to the images, and this creates a memorable appearance for the title.
What the game finally offers is a first charming and unique title of a studio that we are certainly interested in seeing more.
- The soundtrack is fantastic
- Grooves facilitate gameplay
- Really unique presentation
- Great use of color
- Distraining battery tracks
- No real arc of difficulty
Good 7/10
Rating policy Revision copy provided by Glee Cheese
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