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PS5 changes the design of video games, 3D audio is "Dream will be true", fewer mistakes and glitches

Sony's Playstation 5 Deep Dive revelation was rather geared yesterday to developers than consumers. How did the developer community react to the presentation around the world? Well, it seems that those who have decided to publish their thoughts on Twitter, the next-generation console can not judge more positively. Those who have managed to understand Mark Cernys's expert argon seem to be incredibly enthusiastic about the SSD of the PS5 and their 3D audio functions. Two functions that we are more and more thinking about, the better we understand their functions. Let's take a look at what you said.

The Last of Us: Kurt Margenau, co-game director of Part II, even said that the SSD of the PS5 was the largest hardware leap in his career. "Still stumbling about this # PS5 SSD specification. People do not even know how big the jump in terms of game design can be, especially for first-party providers who do not have to design on the smallest common denominator." The former insomniac Games developer James Cooper agreed to feel and explained how the Solid State Drive will support level streaming. In fact, this is a function that we have already theorized to eliminate hidden charging screens - a classic element like Uncharted and Tomb Raider.

Theoretically, the # PS5 dank of SSD can develop developers a little less thought about level streaming and memory micro management. This is a tremendous time savings at a late date in the development cycle and the cause of many errors. This means that it could actually help to reduce the crisis! Cooper James Cooper (@_James_Cooper) 19 . March 2020

3D audio is another function that Sony progresses intensively in the run-up to the start. Sound designer already weighs how much this represents a game chance. A VR developer described it as "a true dream" if the platform holder put the focus so much on audio. "It's so motivating." The composer of the PlayStation 4-game Wizard of Legend, Dale North, is enthusiastic about all the same.

PS5 has a custom audio hardware called Tempest, which offers a lot of Power for audio magic. Hundreds of 3D sound sources possible, energy remains for things like folding hall. This means that PS5 takes steps that are as big as the graphics. Get ready for audio / music magic - Dale North (@dalenorth) 18 . March 2020

We may not understand everything the system architect Mark Cerny has said, but it is completely clear that the well-known developers of PS5 are excited. We can not wait to see together with you how Studios around the world translate 3D audio into practice and what improvements the SSD brings. Are you looking forward to hearing that developers look forward to working with PS5? Tell us your opinion in the comments below.

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