Warning: Can only detect less than 5000 characters
Vitalesque punishment - Level 48
The launcher increases his points of life, but reduces his attack power. Removes the effects of the punishment of the martyr and sets its removal interval to 2 turns. The reduction of damage is now realized in% of the damage received (10% per attack).
Sacrifice - Level 54
Provides damage received by targeted allies. If the jolting sword of the launcher is affected, it distributes 100% of its points of life to allies in the area of the fate.
Punishment - Level 60
Takes damage in the best attack element of the launcher, plus neutral damage according to its eroded PV.
hemostatic - level 70
Inflicts air damage and increases the pm dodder of the launcher.
bound blood - level 80
Closes the launcher from the target, causes water damage to the enemy and reduces the leakage of the target and the launcher for 1 turn. The launcher enters the gravity state until the end of his turn.
Influx - Level 90
Causes land damages in zone that cares for infusion status allies.
Fulgurance - Level 100
Tell the launcher up to the targeted box and marks the enemies crossed. At the end of the tour, inflicts air damage to marked targets, which increase for each crossing target. If the spell does not touch any target, it can not be restarted during the current turn.
Purge - Special Spell
Reduces the duration of the effects on the launcher and gives it a damage bonus for two turns.
Rendez-vous Beta very soon. Other ChangeLogs will also be coming to detail future changes on the other classes. As a reminder, the backward redesign on Dofus Touch offered by the game team is a first jet and will evolve over your feedback.
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